Deployed at Mako Reactor 1 to protect the core.Enemy details The Scorpion Sentinel is the first boss in Final Fantasy VII Remake, fought during "Set the Charge" in Chapter 1, "The Destruction of Mako Reactor 1". During the demo’s final act, you’ll encounter the Scorpion Sentinel boss, a particularly difficult robot that resembles a giant spider. The Scorpion Sentinel is a formidable boss, even in the first chapter. This is about patience and learning the system. The Scorpion Sentinel is the first boss in FFVII remake and it has several different waves to brace yourself for. If you’re not used to the combat yet, it can be a little tough, but he’s also very forgiving, giving you plenty of time to heal. This article explains Scorpion Sentinel's attack patterns, weaknesses, and tips and strategies for defeating it on both Normal and Hard mode. If you are having a hard time defeating the boss. Video guide on how to defeat Scorpion Sentinel in Final Fantasy 7 Remake. (not in FF7 but RPGs in general) Now with more active combat and options to dodge that helps the system but a standard RPG of attack/defend/use limited magic. Check in with us on Twitter @PrimaGames. You may not feel like you're doing a lot of damage at first, and the Sentinel does a lot more damage than the simple guards and drones you've been fighting so far, but you should have more than enough assorted potions and ethers to survive. Check this Final Fantasy 7 Remake (FF7 Remake, FF7R) boss guide on how to beat Scorpion Sentinel. Once in awhile, they’ll charge up their tail to attack you. Your reward for beating the Sentinel on Hard Mode is Sharpshooter's Companion Vol. Close. It's easier to block the missiles than to try to dodge or outrun them. This guide contains all the details about Final Fantasy VII Remake - Scorpion Sentinel Boss Fight (HARD DIFFICULTY) Final Fantasy VII Remake (FF7 Remake) Scorpion Sentinel Boss Fight in Chapter 1. Published April 29, 2020, 11:17 p.m. The Airbuster is one of the most frustrating bosses in Final Fantasy 7 Remake — not because it’s hard, but because it’s time consuming. We're going to go through them all one by one, for new players and veterans alike. On Hard, the battle is even tougher, with the boss becoming more aggressive and hitting harder. That’s because you now have access to all the end-game weapons and Materia whereas on your first run you just had the bare minimum. This is not only the case in the initial playthrough, but also again in Hard Mode for different reasons. The Scorpion Sentinel in Final Fantasy 7 Remake might be the first boss you encounter, but it's no slouch on Normal difficulty. It's also a good time to top off your health, using potions or Barret's Cure spell. However, there are quite a few methods using which you can take on him and prove victory. No matter what you do, this will still be a long-ish fight, and remember, you've got a few rooms of Shinra goons to go through after this. The first phase of this fight is fairly straightforward: as Cloud, engage with physical attacks, and be sure to keep an eye out for incoming attacks. This article explains Scorpion Sentinel's attack patterns, weaknesses, and tips and strategies for defeating it on both Normal and Hard mode. You need to target and destroy its Left and Right Legs to stagger it and finish it off before the auto-repair brings its health back up. IGN's walkthrough of the first boss in Final Fantasy VII Remake, the Scorpion Sentinel. about The Scorpion Sentinel boss fight in FF7 Remake has four different stages. Lastly, Scorpion Sentinel has one more phase where it will try to go into repair mode and slowly recover its own health. Exhaust Barret's MP & use Ether if you can to quickly bring down the boss's HP . Just like in Normal Mode, the Sentinel on Hard Mode is a rude introduction to the new status quo. Other than that, continue using Stage 1 tactics to deplete the Sentinel’s health further. Boss #1 – Scorpion Sentinel If you’re having trouble being attacked while attacking, use Barret’s Steelskin ability to eliminate personal stagger. There will be an added move where the Sentinel jumps onto the wall and fires a barrage of rockets. It serves as what's essentially an extended tutorial for the remake's new combat system, complete with Cloud and Barret angrily explaining game features to one another. If you're having trouble with this fight, the problem is likely that you're trying to rush through it. This stage begins when the Sentinel jumps away from you and dons a barrier. The Guard Scorpion, incorrectly titled Scorpion Guard in the European manual, is the first boss the player encounters in Final Fantasy VII. 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